What we have here is a happy coincidence. The rectangle that we drew
in DRAW is wide enough to cover the entire width of the browser window
at its current size. But the browser window is not very wideless
than 400 pixels. Figure 21.3 shows what happens if we widen the browser
window. The original graphic was not created with enough width, so the
image repeats on the right side.
A mistake like this is quite insidious. Not only is your Web page representing
you in a potentially embarrassing fashion, but you might never be aware
of it because your own display looks fine. It is critically important
that you understand how backgrounds are created and how they behave when
placed on a Web site.
The simple definition of a tiled graphic is an image that repeats. It
isnt stretched or distorted to fill the space; it simply repeats
itself as often as is needed in order to fill the space. Therefore, the
ending of the graphic needs to flow smoothly into the beginning, otherwise
there will be a visible seam.
FIGURE
21.3 If your browser window is wider than the
background graphic, the graphic repeats itself.
The tiling effect requires that you scrutinize the pattern you create
for a background. Figure 21.4 illustrates the risk again: this texture
pattern might look pretty cool in DRAW, but it looks horrible as the background
to a Web page.
If you have set up your laboratory, you can explore this quite easily.
As you create different graphic effects in DRAW, continue to export them
as bg.jpg. Then switch to your browser and refresh the
display (F5 in Internet Explorer, Ctrl+R in Navigator).
You might be tempted to circumvent the whole tiling issue by simply creating
your graphics large enough so that they wont need to tile. Resist
this temptation with all of your might, for two reasons: (1) You would
have to create very large graphics, thereby saddling your visitors with
intolerable wait times, just to see your background; and (2) How large
is large? To accommodate all viewers, you would have to create the graphic
at 1600 × 1280 pixels, which further exacerbates reason No. 1.
FIGURE
21.4 Its not enough that a graphic look
good in DRAW to work as a Web page background. It must be a good candidate
for tiling, which this texture pattern is not.
No, better to focus intently on graphics that tile properly, and fortunately
there are many sources for creating and acquiring them, including your
own creative vision and your new Web laboratory within DRAW.
Figure 21.5 shows a very simple and effective tiled background for a
musically oriented Web page. The graphic in DRAW uses a symbol from the
Musical typeface and the offset between the two symbols makes for nice
visual variety. The symbols are also just barely darker than the background,
ensuring a soft, even background that maintains a high readability quotient.
At the very least, this background contributes to the theme of the page,
does not inhibit readability, and achieves absence of ugliness, the latter
being the minimum, yet oh-so-important, requirement for an effective Web
page.
Note the size of the graphic in DRAWa scant 150 × 165 pixels.
The resultant GIF file was less than 2KB.
FIGURE
21.5 This graphic has a pattern that will tile
nicely in a Web browser. If the screen were deeper or wider, the musical
symbols would simply repeat in either direction.
And just so you dont get soured on the prospect of using DRAWs
popular Texture Fill engine to produce Web backgrounds, Figure 21.6 shows
one that works nicely. The difference between this one and the one in
Figure 21.4 is all in the seams: the pattern in Figure 21.4 does not repeat
effectively because the image is too defined; it has a distinct seam.
But the one in Figure 21.6, the Fiber Embossed texture, has no visible
seams. Study it in DRAW and in the browser and you can see that the pattern
repeats over and over again, but without a visible seam. That is the litmus
test for any background graphic. Again, create a few textures and save
them one after the other as bg.jpg, each time switching
to your browser to have a look. Experimenting with Web designs is so immediate
and interactive, it is almost intoxicating.
Creating Borders
One of the more popular forms of backgrounds is the vertical border,
a stripe or pattern that runs down the left side of the page. The rest
of the page is left white or set to some other background color and the
bulk of the text and graphics is placed there. The border serves as a
simple graphic element, or can be used to place navigation links or other
special elements.
FIGURE
21.6 From Corels Texture library, Fiber
Embossed is one of several textures that tile seamlessly, making it a
good candidate for a Web page background.
Quick, how come you see lots of left-hand borders on Web pages but very
few right-hand ones? Give up? Because its impossible to know where
the right-hand border will be. All left borders will begin at pixel No.
1, but the right border could be at 400 pixels, 640, 800, 1000, 1280,
or really any number at all. There is no telling where the right edge
of the screen will be, unless you make clever use of a table with relative
sizes assigned to the columns.
The second question is this: how can you prevent the left border from
repeating itself at some point across the screen? Remember, all backgrounds
tile, so whats to stop the border from showing up again and again?
The answer is you. You stop the border from reappearing by creating a
background that actually is much wider than it appears. Follow these steps:
- 1. Create a small square approximately 100 pixels
wide and about 50 pixels high. (You can approximate both, or enter precise
values from the property bar.)
- 2. Fill the rectangle with any color, lets
say red, and remove the outline.

You have now defined the border stripe that will run down the left side
of the screen. To prevent it from tiling, you need to fill all of the
space to its right. This is a job for flop-and-dupe:
- 3. With the rectangle still selected, take the left-middle
handle and drag it across the rectangle to the right side.
- 4. Before you release mouse Button 1, click Button
2 to leave behind the original.
- 5. Color it yellow or cyan or some other uniform
color other than red.
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