Trace Bitmap
This new command is a direct hook into CorelTRACE, the venerable auto-tracing
application. When you invoke it, TRACE works on a copy of the graphic,
and automatically saves the vectorized version when you close it and return
to DRAW. TRACE adds a few nice touches, like the Mosaic effect shown here:

Resample
This term refers to the process by which DRAW changes the size or the
resolution of a selected bitmap. You have probably heard the warning against
grabbing the selection handles of a bitmap and arbitrarily sizing it.
When you perform that seemingly innocuous task, you are asking DRAW to
do something that it is fundamentally incapable of doingfiddling
with the size of the pixels that make up the image. (Remember, once you
create a bitmap, the size of its dots is fixed. Scaling the bitmap doesnt
change the resolution, it only distorts the placement of the dots.)
Resampling is the responsible way to size bitmap images. You can resize
the bitmap by absolute values or by percentages, and as you do it, DRAW
automatically corrects for any possible distortion that would have occurred
had you merely sized the image on screen.
As you can see in Figure 23.5, you have an anti-aliasing option. The
Maintain Original Size option forces the bitmap to remain at its original
size, even if you ask for a change in resolution. Finally, checking Maintain
Aspect Ratio is a must, unless you intentionally want to create a distortion.
FIGURE
23.5 If you need to adjust the size of a bitmap
image, the Resample dialog is safer than using the on-screen selection
handles.
Sampling a bitmap down in size or resolution is generally a safer course
to take than sampling up. It is better to create your bitmap too big,
with too much resolution or too many colors, and then sample down.
Mode
This used to be called the Convert To command, and we think that had
more flair than Mode. This menu provides you with all of the available
color depths to which a selected image can be converted. You can also
use this flyout to determine the current value of a bitmap by looking
for the choice that is grayed out. The Mode command only adjusts color
depth. For changes in size or resolution, return to Resample.
Inflate Bitmap
Added in DRAW 8, this command allows you to change the size and aspect
ratio of your bitmap graphics. The dialog shows you the original size
of the object and gives you the choice of inflating by a percentage or
to a particular size. This is a valuable command any time an effect increases
the size of the bitmap. Prior to having this command, the effect would
get clipped off, and this angered a whole lot of users who were becoming
enamored with drop shadows. This command simply accounts for the increase
(the inflation) of the bitmaps shape when certain effects are applied
to it.
Bitmap Color
Mask
This docker allows you to make specific colors transparent (or to mask
out specific colorshence its name) in a bitmap image. It is
particularly helpful in removing unwanted backgrounds. The process is
quite easy with a bit of practice:
- 1. Select a bitmap image and open the Bitmap Color
Mask docker.
- 2. Click the Eyedropper on the docker and move out
to the image.
- 3. Click on a certain color of the image.
- 4. Click Apply and watch that color, and any other
similarly colored pixels, disappear.
With the Tolerance slider, you can determine how exacting to be. In the
image below, we changed the fountain fill to a radial fill, so when DRAW
masks out a particular color, it searches the entire graphic for other
pixels. In this case, all similar pixels lay in a circle.

Resolve Link/Update
from Link
DRAW 9 can import bitmaps by referencein other words, it will not
swallow them up within the .cdr file, but instead keep
them external. Youll find this option on the Import dialog. Resolve
is another word for embedit takes the externally linked bitmap
and makes it an internal graphic. Update goes out and checks for a newer
version of the file.
Importing a bitmap by reference is terrific if several drawings use a
logo that is subject to change. Change the external graphic and then update
the drawingsmuch easier than deleting and reimporting. The Link
Manager will show you a list of all external graphics and provide various
tools for keeping them organized and current.
Those Wild and Crazy Effects
Tread lightly, dear readersyoure about to once again enter
the CorelDRAW Danger Zone. The Danger Zone is the place where unsuspecting
users destroy perfectly good drawings with overproduced and purposeless
special effects. The Danger Zone now has one more entrance: the bitmap
effects. While we could probably write an entire book on these effects,
we will resist the temptation, just as you should resist using them when
not appropriate.
Taking over the entire lower half of the Bitmaps menu, these effects
will be familiar to PHOTO-PAINT users, who have had access to them for
years. Corels engineers have ported most of them to DRAW, and you
can apply them to any bitmap image.
Keeping in mind our repeated warnings about life in the Danger Zonenot
to mention the prospect of being arrested for high crimes against a sitting
presidentfollow along with us as we have a bit of fun with a photo
of our countrys leader. Here is the original photo.

A bit fuzzy, but well get to that later. Heres a sampling
from each category. Oh, and we performed an Undo after each one of these.
- 1. Choose Bitmaps Ø
3D Effects Ø Emboss.
- 2. Bump the Level up to about 150.
- 3. OK the dialog.

- 1. Choose Bitmaps Ø
Art Strokes Ø Pastels.
- 2. Choose Oil and OK.
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