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If you own CorelDRAW (and since youre reading this book, its a good bet that you do), there will come a time when you will need to import or place a file in DRAW that you created elsewhere. Corel has historically provided a very robust set of import and export filters, indeed much better than its two main competitors. You wont encounter too many file formats that you cannot bring into or export out of DRAW. This chapter is your roadmap for getting to your destinationthat being the comfortable confines of a CorelDRAW graphic. Were in the passenger seat giving directions so you dont miss any important turns. After this chapter, the next marker on the highway is the Exit rampgetting your work out of DRAW by exporting. Why Import?Is this a dumb question? We think not. While importing clipart stands as the prototypical reason to import, there are several other methods and reasons to import graphics into DRAW:
Importing linked or embedded objects is not done through the File Ø Import command, but rather with the Edit Ø Paste Special or Edit Ø Insert New Object commands. However, this operation qualifies as an import, and well treat it as such. In broad categories, incoming graphics are either vector or bitmap format, and imported vector art can be taken apart, while bitmap art cannot. Importing ClipartGetting clipart files remains one of the top reasons that DRAW users reach for Import. Whether these images come from an external source or from Corels vast library of clipart, DRAWs defining characteristic for tens of thousands of users is its ability to ingest and digest clipart images from many different sources. Our surveys show that most clipart is used for layouts no more complicated than the one in Figure 29.1, showing several game pieces, stored in Corels CMX format, integrated into one composite drawing. The clipart images that make up Figure 29.1 were not changed in any way, except for a bit of resizing and shading. But most vector art that is imported into DRAW can be taken apart and edited, just as if you had created the objects in DRAW initially. This last point is important: DRAW uses its filter to translate all incoming objects into elements that it understands. Therefore, all objects are of a type that you understandcurves, lines, and text characters, with and without fills and outlines. Figure 29.2 shows one of the pieces of clipart from Figure 29.1, in its original condition (top-left) and mercilessly broken up into its component parts, at the hands of the Arrange Ø Ungroup command.
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